playcanvas
Version:
PlayCanvas WebGL game engine
7 lines (5 loc) • 305 B
JavaScript
var particle_TBNVS = /* glsl */ `
mat3 rot3 = mat3(rotMatrix[0][0], rotMatrix[0][1], 0.0, rotMatrix[1][0], rotMatrix[1][1], 0.0, 0.0, 0.0, 1.0);
ParticleMat = mat3(-matrix_viewInverse[0].xyz, -matrix_viewInverse[1].xyz, matrix_viewInverse[2].xyz) * rot3;
`;
export { particle_TBNVS as default };