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playcanvas

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PlayCanvas WebGL game engine

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# PlayCanvas Engine [![NPM Version](https://img.shields.io/npm/v/playcanvas)](https://www.npmjs.com/package/playcanvas) [![NPM Downloads](https://img.shields.io/npm/dw/playcanvas)](https://npmtrends.com/playcanvas) [![Minzipped size](https://img.shields.io/bundlephobia/minzip/playcanvas)](https://bundlephobia.com/result?p=playcanvas) [![License](https://img.shields.io/npm/l/playcanvas)](https://github.com/playcanvas/engine/blob/main/LICENSE) [![Discord](https://img.shields.io/badge/Discord-5865F2?style=flat&logo=discord&logoColor=white&color=black)](https://discord.gg/RSaMRzg) [![Reddit](https://img.shields.io/badge/Reddit-FF4500?style=flat&logo=reddit&logoColor=white&color=black)](https://www.reddit.com/r/PlayCanvas) [![X](https://img.shields.io/badge/X-000000?style=flat&logo=x&logoColor=white&color=black)](https://x.com/intent/follow?screen_name=playcanvas) | [User Manual](https://developer.playcanvas.com/user-manual/engine/) | [API Reference](https://api.playcanvas.com/engine/) | [Examples](https://playcanvas.github.io) | [Blog](https://blog.playcanvas.com) | [Forum](https://forum.playcanvas.com) | PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. [English](https://github.com/playcanvas/engine/blob/dev/README.md) [中文](https://github.com/playcanvas/engine/blob/dev/README-zh.md) [日本語](https://github.com/playcanvas/engine/blob/dev/README-ja.md) [한글](https://github.com/playcanvas/engine/blob/dev/README-kr.md) ## Project Showcase [Many games and apps](https://github.com/playcanvas/awesome-playcanvas) have been published using the PlayCanvas engine. Here is a small selection: [![Seemore](https://s3-eu-west-1.amazonaws.com/images.playcanvas.com/projects/14705/319531/O4J4VU-image-25.jpg)](https://playcanv.as/p/MflWvdTW/) [![After The Flood](https://s3-eu-west-1.amazonaws.com/images.playcanvas.com/projects/14928/440410/98554E-image-25.jpg)](https://playcanv.as/p/44MRmJRU/) [![Casino](https://s3-eu-west-1.amazonaws.com/images.playcanvas.com/projects/14928/349824/U88HJQ-image-25.jpg)](https://playcanv.as/p/LpmXGUe6/) [![Swooop](https://s3-eu-west-1.amazonaws.com/images.playcanvas.com/projects/12/4763/TKYXB8-image-25.jpg)](https://playcanv.as/p/JtL2iqIH/) [![dev Archer](https://s3-eu-west-1.amazonaws.com/images.playcanvas.com/projects/12/415995/10A5A9-image-25.jpg)](https://playcanv.as/p/JERg21J8/) [![Gaussian Splat Statues](https://s3-eu-west-1.amazonaws.com/images.playcanvas.com/projects/12/1224723/266D9C-image-25.jpg)](https://playcanv.as/p/cLkf99ZV/) [![Car](https://s3-eu-west-1.amazonaws.com/images.playcanvas.com/projects/12/347824/7ULQ3Y-image-25.jpg)](https://playcanv.as/p/RqJJ9oU9/) [![Star-Lord](https://s3-eu-west-1.amazonaws.com/images.playcanvas.com/projects/12/333626/BGQN9H-image-25.jpg)](https://playcanv.as/p/SA7hVBLt/) [![Global Illumination](https://s3-eu-west-1.amazonaws.com/images.playcanvas.com/projects/4373/625081/6AB32D-image-25.jpg)](https://playcanv.as/p/ZV4PW6wr/ ) You can see more games on the [PlayCanvas website](https://playcanvas.com/explore). ## Users PlayCanvas is used by leading companies in video games, advertising and visualization such as: **Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga** ## Features PlayCanvas is a fully-featured game engine. * 🧊 **Graphics** - Advanced 2D + 3D graphics engine built on WebGL2 & WebGPU * 🏃 **Animation** - Powerful state-based animations for characters and arbitrary scene properties * ⚛️ **Physics** - Full integration with 3D rigid-body physics engine [ammo.js](https://github.com/kripken/ammo.js) * 🎮 **Input** - Mouse, keyboard, touch, gamepad and VR controller APIs * 🔊 **Sound** - 3D positional sounds built on the Web Audio API * 📦 **Assets** - Asynchronous streaming system built on [glTF 2.0](https://www.khronos.org/gltf/), [Draco](https://google.github.io/draco/) and [Basis](https://github.com/BinomialLLC/basis_universal) compression * 📜 **Scripts** - Write game behaviors in Typescript or JavaScript ## Usage Here's a super-simple Hello World example - a spinning cube! ```js import * as pc from 'playcanvas'; const canvas = document.createElement('canvas'); document.body.appendChild(canvas); const app = new pc.Application(canvas); // fill the available space at full resolution app.setCanvasFillMode(pc.FILLMODE_FILL_WINDOW); app.setCanvasResolution(pc.RESOLUTION_AUTO); // ensure canvas is resized when window changes size window.addEventListener('resize', () => app.resizeCanvas()); // create box entity const box = new pc.Entity('cube'); box.addComponent('model', { type: 'box' }); app.root.addChild(box); // create camera entity const camera = new pc.Entity('camera'); camera.addComponent('camera', { clearColor: new pc.Color(0.1, 0.2, 0.3) }); app.root.addChild(camera); camera.setPosition(0, 0, 3); // create directional light entity const light = new pc.Entity('light'); light.addComponent('light'); app.root.addChild(light); light.setEulerAngles(45, 0, 0); // rotate the box according to the delta time since the last frame app.on('update', dt => box.rotate(10 * dt, 20 * dt, 30 * dt)); app.start(); ``` Want to play with the code yourself? Edit it on [CodePen](https://codepen.io/playcanvas/pen/NPbxMj). A full guide to setting up a local development environment based on the PlayCanvas Engine can be found [here](https://developer.playcanvas.com/user-manual/engine/standalone/). ## How to build Ensure you have [Node.js 18+](https://nodejs.org) installed. Then, install all of the required Node.js dependencies: ```sh npm install ``` Now you can run various build options: | Command | Description | Outputs To | | --------------- | --------------------------------------------------------------------- | ---------- | | `npm run build` | Build all engine flavors and type declarations | `build` | | `npm run docs` | Build engine [API reference docs](https://api.playcanvas.com/engine/) | `docs` | ## PlayCanvas Editor The PlayCanvas Engine is an open-source engine that you can use to create HTML5 apps/games. In addition to the engine, we also make the [PlayCanvas Editor](https://playcanvas.com/): [![Editor](https://github.com/playcanvas/editor/blob/main/images/editor.png?raw=true)](https://github.com/playcanvas/editor) For Editor-related bugs and issues, please refer to the [Editor's repo](https://github.com/playcanvas/editor).