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playcanvas

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PlayCanvas WebGL game engine

9 lines (7 loc) 352 B
var particle_lightingPS = ` let light: vec3f = negNormal.x * uniform.lightCube[0] + posNormal.x * uniform.lightCube[1] + negNormal.y * uniform.lightCube[2] + posNormal.y * uniform.lightCube[3] + negNormal.z * uniform.lightCube[4] + posNormal.z * uniform.lightCube[5]; rgb = rgb * light; `; export { particle_lightingPS as default };