playcanvas
Version:
PlayCanvas WebGL game engine
27 lines (24 loc) • 1.04 kB
JavaScript
import composePS from '../chunks/render-pass/frag/compose/compose.js';
import composeBloomPS from '../chunks/render-pass/frag/compose/compose-bloom.js';
import composeDofPS from '../chunks/render-pass/frag/compose/compose-dof.js';
import composeSsaoPS from '../chunks/render-pass/frag/compose/compose-ssao.js';
import composeGradingPS from '../chunks/render-pass/frag/compose/compose-grading.js';
import composeVignettePS from '../chunks/render-pass/frag/compose/compose-vignette.js';
import composeFringingPS from '../chunks/render-pass/frag/compose/compose-fringing.js';
import composeCasPS from '../chunks/render-pass/frag/compose/compose-cas.js';
import composeColorLutPS from '../chunks/render-pass/frag/compose/compose-color-lut.js';
const composeChunksGLSL = {
composePS,
composeBloomPS,
composeDofPS,
composeSsaoPS,
composeGradingPS,
composeVignettePS,
composeFringingPS,
composeCasPS,
composeColorLutPS,
composeDeclarationsPS: '',
composeMainStartPS: '',
composeMainEndPS: ''
};
export { composeChunksGLSL };