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playcanvas

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PlayCanvas WebGL game engine

3 lines (2 loc) 420 B
declare const _default: "\n #ifdef BLOOM\n uniform sampler2D bloomTexture;\n uniform float bloomIntensity;\n \n // Global variable for debug\n vec3 dBloom;\n \n vec3 applyBloom(vec3 color, vec2 uv) {\n dBloom = texture2DLod(bloomTexture, uv, 0.0).rgb;\n return color + dBloom * bloomIntensity;\n }\n #endif\n"; export default _default;