playcanvas
Version:
PlayCanvas WebGL game engine
3 lines (2 loc) • 420 B
TypeScript
declare const _default: "\n #ifdef BLOOM\n uniform sampler2D bloomTexture;\n uniform float bloomIntensity;\n \n // Global variable for debug\n vec3 dBloom;\n \n vec3 applyBloom(vec3 color, vec2 uv) {\n dBloom = texture2DLod(bloomTexture, uv, 0.0).rgb;\n return color + dBloom * bloomIntensity;\n }\n #endif\n";
export default _default;