UNPKG

playcanvas

Version:

PlayCanvas WebGL game engine

12 lines (10 loc) 270 B
var pickPS = ` uniform uint meshInstanceId; vec4 getPickOutput() { const vec4 inv = vec4(1.0 / 255.0); const uvec4 shifts = uvec4(16, 8, 0, 24); uvec4 col = (uvec4(meshInstanceId) >> shifts) & uvec4(0xff); return vec4(col) * inv; } `; export { pickPS as default };