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playcanvas

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PlayCanvas WebGL game engine

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import { Mat4 } from '../../core/math/mat4.js'; import { Vec2 } from '../../core/math/vec2.js'; import { Vec3 } from '../../core/math/vec3.js'; import { BoundingBox } from '../../core/shape/bounding-box.js'; import { Color } from '../../core/math/color.js'; import { GSplatPlacement } from './gsplat-placement.js'; const _invWorldMat = new Mat4(); const _localCameraPos = new Vec3(); const _localCameraFwd = new Vec3(); const _dirToNode = new Vec3(); const _tempCompletedUrls = []; new BoundingBox(); [ new Color(1, 0, 0), new Color(0, 1, 0), new Color(0, 0, 1), new Color(1, 1, 0), new Color(1, 0, 1) ]; class GSplatOctreeInstance { constructor(octree, placement, assetLoader){ this.activePlacements = new Set(); this.dirtyModifiedPlacements = false; this.pending = new Set(); this.pendingDecrements = new Map(); this.removedCandidates = new Set(); this.previousPosition = new Vec3(); this.needsLodUpdate = false; this.prefetchPending = new Set(); this.pendingVisibleAdds = new Map(); this.octree = octree; this.placement = placement; this.assetLoader = assetLoader; this.nodeLods = new Int32Array(octree.nodes.length); this.nodeLods.fill(-1); const numFiles = octree.files.length; this.filePlacements = new Array(numFiles).fill(null); } destroy() { this.pending.clear(); this.pendingDecrements.clear(); this.filePlacements.length = 0; } getFileDecrements() { const toRelease = []; for(let i = 0; i < this.filePlacements.length; i++){ if (this.filePlacements[i]) { toRelease.push(i); } } return toRelease; } calculateNodeLod(localCameraPosition, localCameraForward, nodeIndex, maxLod, lodDistances, lodBehindPenalty) { const node = this.octree.nodes[nodeIndex]; _dirToNode.copy(node.bounds.center).sub(localCameraPosition); let distance = _dirToNode.length(); if (lodBehindPenalty > 1 && distance > 0.01) { const dotOverDistance = localCameraForward.dot(_dirToNode) / distance; if (dotOverDistance < 0) { const t = -dotOverDistance; const factor = 1 + t * (lodBehindPenalty - 1); distance *= factor; } } for(let lod = 0; lod < maxLod; lod++){ if (distance < lodDistances[lod]) { return lod; } } return maxLod; } selectDesiredLodIndex(node, optimalLodIndex, maxLod, lodUnderfillLimit) { if (lodUnderfillLimit > 0) { const allowedMaxCoarseLod = Math.min(maxLod, optimalLodIndex + lodUnderfillLimit); for(let lod = optimalLodIndex; lod <= allowedMaxCoarseLod; lod++){ const fi = node.lods[lod].fileIndex; if (fi !== -1 && this.octree.getFileResource(fi)) { return lod; } } for(let lod = allowedMaxCoarseLod; lod >= optimalLodIndex; lod--){ const fi = node.lods[lod].fileIndex; if (fi !== -1) { return lod; } } } return optimalLodIndex; } prefetchNextLod(node, desiredLodIndex, optimalLodIndex) { if (desiredLodIndex === -1 || optimalLodIndex === -1) return; if (desiredLodIndex === optimalLodIndex) { const fi = node.lods[optimalLodIndex].fileIndex; if (fi !== -1) { this.octree.ensureFileResource(fi, this.assetLoader); if (!this.octree.getFileResource(fi)) { this.prefetchPending.add(fi); } } return; } const targetLod = Math.max(optimalLodIndex, desiredLodIndex - 1); for(let lod = targetLod; lod >= optimalLodIndex; lod--){ const fi = node.lods[lod].fileIndex; if (fi !== -1) { this.octree.ensureFileResource(fi, this.assetLoader); if (!this.octree.getFileResource(fi)) { this.prefetchPending.add(fi); } break; } } } updateLod(cameraNode, params) { const worldCameraPosition = cameraNode.getPosition(); const octreeWorldTransform = this.placement.node.getWorldTransform(); _invWorldMat.copy(octreeWorldTransform).invert(); const localCameraPosition = _invWorldMat.transformPoint(worldCameraPosition, _localCameraPos); const worldCameraForward = cameraNode.forward; const localCameraForward = _invWorldMat.transformVector(worldCameraForward, _localCameraFwd).normalize(); const maxLod = this.octree.lodLevels - 1; const lodDistances = this.placement.lodDistances || [ 5, 10, 15, 20, 25 ]; const { lodBehindPenalty, lodRangeMin, lodRangeMax, lodUnderfillLimit = 0 } = params; const rangeMin = Math.max(0, Math.min(lodRangeMin ?? 0, maxLod)); const rangeMax = Math.max(rangeMin, Math.min(lodRangeMax ?? maxLod, maxLod)); const nodes = this.octree.nodes; for(let nodeIndex = 0; nodeIndex < nodes.length; nodeIndex++){ const node = nodes[nodeIndex]; let optimalLodIndex = this.calculateNodeLod(localCameraPosition, localCameraForward, nodeIndex, maxLod, lodDistances, lodBehindPenalty); if (optimalLodIndex < rangeMin) optimalLodIndex = rangeMin; if (optimalLodIndex > rangeMax) optimalLodIndex = rangeMax; const currentLodIndex = this.nodeLods[nodeIndex]; const desiredLodIndex = this.selectDesiredLodIndex(node, optimalLodIndex, maxLod, lodUnderfillLimit); if (desiredLodIndex !== currentLodIndex) { const currentFileIndex = currentLodIndex >= 0 ? node.lods[currentLodIndex].fileIndex : -1; const desiredFileIndex = desiredLodIndex >= 0 ? node.lods[desiredLodIndex].fileIndex : -1; const wasVisible = currentFileIndex !== -1; const willBeVisible = desiredFileIndex !== -1; const pendingEntry = this.pendingDecrements.get(nodeIndex); if (pendingEntry) { if (pendingEntry.newFileIndex !== desiredFileIndex) { const prevPendingPlacement = this.filePlacements[pendingEntry.newFileIndex]; if (prevPendingPlacement) { this.decrementFileRef(pendingEntry.newFileIndex, nodeIndex); } if (wasVisible && willBeVisible) { this.pendingDecrements.set(nodeIndex, { oldFileIndex: pendingEntry.oldFileIndex, newFileIndex: desiredFileIndex }); } else { this.pendingDecrements.delete(nodeIndex); } } } if (!wasVisible && willBeVisible) { const prevPendingFi = this.pendingVisibleAdds.get(nodeIndex); if (prevPendingFi !== undefined && prevPendingFi !== desiredFileIndex) { this.decrementFileRef(prevPendingFi, nodeIndex); this.pendingVisibleAdds.delete(nodeIndex); } this.incrementFileRef(desiredFileIndex, nodeIndex, desiredLodIndex); const newPlacement = this.filePlacements[desiredFileIndex]; if (newPlacement?.resource) { this.nodeLods[nodeIndex] = desiredLodIndex; this.pendingVisibleAdds.delete(nodeIndex); } else { this.pendingVisibleAdds.set(nodeIndex, desiredFileIndex); } } else if (wasVisible && !willBeVisible) { const pendingEntry2 = this.pendingDecrements.get(nodeIndex); if (pendingEntry2) { this.decrementFileRef(pendingEntry2.newFileIndex, nodeIndex); this.pendingDecrements.delete(nodeIndex); } this.decrementFileRef(currentFileIndex, nodeIndex); this.nodeLods[nodeIndex] = -1; this.pendingVisibleAdds.delete(nodeIndex); } else if (wasVisible && willBeVisible) { this.incrementFileRef(desiredFileIndex, nodeIndex, desiredLodIndex); const newPlacement = this.filePlacements[desiredFileIndex]; if (newPlacement?.resource) { this.decrementFileRef(currentFileIndex, nodeIndex); this.pendingDecrements.delete(nodeIndex); this.nodeLods[nodeIndex] = desiredLodIndex; this.pendingVisibleAdds.delete(nodeIndex); } else { this.pendingDecrements.set(nodeIndex, { oldFileIndex: currentFileIndex, newFileIndex: desiredFileIndex }); this.pendingVisibleAdds.delete(nodeIndex); } } } this.prefetchNextLod(node, desiredLodIndex, optimalLodIndex); } } incrementFileRef(fileIndex, nodeIndex, lodIndex) { if (fileIndex === -1) return; let placement = this.filePlacements[fileIndex]; if (!placement) { placement = new GSplatPlacement(null, this.placement.node, lodIndex); this.filePlacements[fileIndex] = placement; const removeScheduled = this.removedCandidates.delete(fileIndex); if (!removeScheduled) { this.octree.incRefCount(fileIndex); } if (!this.addFilePlacement(fileIndex)) { this.octree.ensureFileResource(fileIndex, this.assetLoader); this.pending.add(fileIndex); } } const nodes = this.octree.nodes; const node = nodes[nodeIndex]; const lod = node.lods[lodIndex]; const interval = new Vec2(lod.offset, lod.offset + lod.count - 1); placement.intervals.set(nodeIndex, interval); this.dirtyModifiedPlacements = true; } decrementFileRef(fileIndex, nodeIndex) { if (fileIndex === -1) return; const placement = this.filePlacements[fileIndex]; if (!placement) { return; } if (placement) { placement.intervals.delete(nodeIndex); this.dirtyModifiedPlacements = true; if (placement.intervals.size === 0) { if (placement.resource) { this.activePlacements.delete(placement); } this.removedCandidates.add(fileIndex); this.filePlacements[fileIndex] = null; this.pending.delete(fileIndex); } } } addFilePlacement(fileIndex) { const res = this.octree.getFileResource(fileIndex); if (res) { const placement = this.filePlacements[fileIndex]; if (placement) { placement.resource = res; placement.aabb.copy(res.aabb); this.activePlacements.add(placement); this.dirtyModifiedPlacements = true; this.removedCandidates.delete(fileIndex); return true; } } return false; } testMoved(threshold) { const position = this.placement.node.getPosition(); const length = position.distance(this.previousPosition); if (length > threshold) { return true; } return false; } updateMoved() { this.previousPosition.copy(this.placement.node.getPosition()); } update(scene) { if (this.pending.size) { for (const fileIndex of this.pending){ this.octree.ensureFileResource(fileIndex, this.assetLoader); if (this.addFilePlacement(fileIndex)) { _tempCompletedUrls.push(fileIndex); for (const [nodeIndex, { oldFileIndex, newFileIndex }] of this.pendingDecrements){ if (newFileIndex === fileIndex) { this.decrementFileRef(oldFileIndex, nodeIndex); this.pendingDecrements.delete(nodeIndex); let newLodIndex = 0; const nodeLods = this.octree.nodes[nodeIndex].lods; for(let li = 0; li < nodeLods.length; li++){ if (nodeLods[li].fileIndex === newFileIndex) { newLodIndex = li; break; } } this.nodeLods[nodeIndex] = newLodIndex; } } } } if (_tempCompletedUrls.length > 0) { this.needsLodUpdate = true; } for (const fileIndex of _tempCompletedUrls){ this.pending.delete(fileIndex); } _tempCompletedUrls.length = 0; } this.pollPrefetchCompletions(); const dirty = this.dirtyModifiedPlacements; this.dirtyModifiedPlacements = false; return dirty; } debugRender(scene) {} consumeNeedsLodUpdate() { const v = this.needsLodUpdate; this.needsLodUpdate = false; return v; } pollPrefetchCompletions() { if (this.prefetchPending.size) { for (const fileIndex of this.prefetchPending){ this.octree.ensureFileResource(fileIndex, this.assetLoader); if (this.octree.getFileResource(fileIndex)) { _tempCompletedUrls.push(fileIndex); } } if (_tempCompletedUrls.length > 0) { this.needsLodUpdate = true; } for (const fileIndex of _tempCompletedUrls){ this.prefetchPending.delete(fileIndex); } _tempCompletedUrls.length = 0; } } } export { GSplatOctreeInstance };