playcanvas
Version:
PlayCanvas WebGL game engine
11 lines (10 loc) • 359 B
TypeScript
export class SceneParser {
constructor(app: any, isTemplate: any);
_app: any;
_isTemplate: any;
parse(data: any): Entity;
_createEntity(data: any, compressed: any): Entity;
_setPosRotScale(entity: any, data: any, compressed: any): void;
_openComponentData(entity: any, entities: any): any;
}
import { Entity } from '../entity.js';