UNPKG

playcanvas

Version:

PlayCanvas WebGL game engine

15 lines (13 loc) 522 B
var clearCoatPS = ` uniform material_clearCoat: f32; fn getClearCoat() { ccSpecularity = uniform.material_clearCoat; #ifdef STD_CLEARCOAT_TEXTURE ccSpecularity = ccSpecularity * textureSampleBias({STD_CLEARCOAT_TEXTURE_NAME}, {STD_CLEARCOAT_TEXTURE_NAME}Sampler, {STD_CLEARCOAT_TEXTURE_UV}, uniform.textureBias).{STD_CLEARCOAT_TEXTURE_CHANNEL}; #endif #ifdef STD_CLEARCOAT_VERTEX ccSpecularity = ccSpecularity * saturate(vVertexColor.{STD_CLEARCOAT_VERTEX_CHANNEL}); #endif } `; export { clearCoatPS as default };