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playcanvas

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PlayCanvas WebGL game engine

24 lines (17 loc) 650 B
var clearCoatGlossPS = /* glsl */ ` uniform float material_clearCoatGloss; void getClearCoatGlossiness() { ccGlossiness = material_clearCoatGloss; #ifdef STD_CLEARCOATGLOSS_TEXTURE ccGlossiness *= texture2DBias({STD_CLEARCOATGLOSS_TEXTURE_NAME}, {STD_CLEARCOATGLOSS_TEXTURE_UV}, textureBias).{STD_CLEARCOATGLOSS_TEXTURE_CHANNEL}; #endif #ifdef STD_CLEARCOATGLOSS_VERTEX ccGlossiness *= saturate(vVertexColor.{STD_CLEARCOATGLOSS_VERTEX_CHANNEL}); #endif #ifdef STD_CLEARCOATGLOSS_INVERT ccGlossiness = 1.0 - ccGlossiness; #endif ccGlossiness += 0.0000001; } `; export { clearCoatGlossPS as default };