playcanvas
Version:
PlayCanvas WebGL game engine
21 lines (17 loc) • 561 B
JavaScript
var gsplatCommonVS = /* glsl */ `
// modify the gaussian corner so it excludes gaussian regions with alpha less than 1/255
void clipCorner(inout SplatCorner corner, float alpha) {
float clip = min(1.0, sqrt(-log(1.0 / 255.0 / alpha)) / 2.0);
corner.offset *= clip;
corner.uv *= clip;
}
`;
export { gsplatCommonVS as default };