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playcanvas

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PlayCanvas WebGL game engine

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import { http } from '../../platform/net/http.js'; class SceneUtils { /** * Loads the scene JSON file from a URL. * * @param {string} url - URL to scene JSON. * @param {number} maxRetries - Number of http load retry attempts. * @param {Function} callback - The callback to the JSON file is loaded. */ static load(url, maxRetries, callback) { if (typeof url === 'string') { url = { load: url, original: url }; } http.get(url.load, { retry: maxRetries > 0, maxRetries: maxRetries }, (err, response)=>{ if (!err) { callback(err, response); } else { let errMsg = `Error while loading scene JSON ${url.original}`; if (err.message) { errMsg += `: ${err.message}`; if (err.stack) { errMsg += `\n${err.stack}`; } } else { errMsg += `: ${err}`; } callback(errMsg); } }); } } export { SceneUtils };