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playcanvas

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PlayCanvas WebGL game engine

12 lines (11 loc) 447 B
export class ShadowMap { static create(device: any, light: any): ShadowMap; static createAtlas(device: any, resolution: any, shadowType: any): ShadowMap; static create2dMap(device: any, size: any, shadowType: any): ShadowMap; static createCubemap(device: any, size: any, shadowType: any): ShadowMap; constructor(texture: any, targets: any); texture: any; cached: boolean; renderTargets: any; destroy(): void; }