playcanvas
Version:
PlayCanvas WebGL game engine
19 lines (16 loc) • 350 B
JavaScript
import { RefCountedCache } from '../../core/ref-counted-cache.js';
class LightmapCache {
static{
this.cache = new RefCountedCache();
}
static incRef(texture) {
this.cache.incRef(texture);
}
static decRef(texture) {
this.cache.decRef(texture);
}
static destroy() {
this.cache.destroy();
}
}
export { LightmapCache };