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playcanvas

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PlayCanvas WebGL game engine

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/** * @import { BindGroup } from '../bind-group.js' * @import { WebgpuGraphicsDevice } from './webgpu-graphics-device.js' * @import { WebgpuTexture } from './webgpu-texture.js' */ /** * A WebGPU implementation of the BindGroup, which is a wrapper over GPUBindGroup. * * @ignore */ export class WebgpuBindGroup { /** * @type {GPUBindGroup} * @private */ private bindGroup; update(bindGroup: any): void; destroy(): void; /** * Creates a bind group descriptor in WebGPU format * * @param {WebgpuGraphicsDevice} device - Graphics device. * @param {BindGroup} bindGroup - Bind group to create the * descriptor for. * @returns {object} - Returns the generated descriptor of type GPUBindGroupDescriptor, which * can be used to create a GPUBindGroup */ createDescriptor(device: WebgpuGraphicsDevice, bindGroup: BindGroup): object; debugFormat: string; } import type { WebgpuGraphicsDevice } from './webgpu-graphics-device.js'; import type { BindGroup } from '../bind-group.js';