playcanvas
Version:
PlayCanvas WebGL game engine
19 lines (18 loc) • 461 B
TypeScript
export class BakeLight {
constructor(scene: any, light: any, lightingParams: any);
scene: any;
light: any;
lightBounds: BoundingBox;
store(): void;
mask: any;
shadowUpdateMode: any;
enabled: any;
intensity: any;
rotation: any;
numCascades: any;
castShadows: any;
restore(): void;
startBake(): void;
endBake(shadowMapCache: any): void;
}
import { BoundingBox } from '../../core/shape/bounding-box.js';