playcanvas
Version:
PlayCanvas WebGL game engine
17 lines (14 loc) • 373 B
JavaScript
import { SceneUtils } from './scene-utils.js';
import { ResourceHandler } from './handler.js';
class SceneSettingsHandler extends ResourceHandler {
constructor(app){
super(app, 'scenesettings');
}
load(url, callback) {
SceneUtils.load(url, this.maxRetries, callback);
}
open(url, data) {
return data.settings;
}
}
export { SceneSettingsHandler };