playcanvas
Version:
PlayCanvas WebGL game engine
13 lines (12 loc) • 406 B
TypeScript
export class BinaryHandler extends ResourceHandler {
constructor(app: any);
load(url: any, callback: any): void;
/**
* Parses raw DataView and returns ArrayBuffer.
*
* @param {DataView} data - The raw data as a DataView
* @returns {ArrayBuffer} The parsed resource data.
*/
openBinary(data: DataView): ArrayBuffer;
}
import { ResourceHandler } from './handler.js';