playcanvas
Version:
PlayCanvas WebGL game engine
14 lines (13 loc) • 383 B
TypeScript
/**
* Always use the application's resolution as the resolution for the {@link ScreenComponent}.
*
* @category User Interface
*/
export const SCALEMODE_NONE: "none";
/**
* Scale the {@link ScreenComponent} when the application's resolution is different than the
* ScreenComponent's referenceResolution.
*
* @category User Interface
*/
export const SCALEMODE_BLEND: "blend";