UNPKG

playcanvas

Version:

PlayCanvas WebGL game engine

21 lines (20 loc) 773 B
/** * Allows an Entity to render a mesh or a primitive shape like a box, capsule, sphere, cylinder, * cone etc. * * @category Graphics */ export class RenderComponentSystem extends ComponentSystem { id: string; ComponentType: typeof RenderComponent; DataType: typeof RenderComponentData; schema: string[]; defaultMaterial: import("../../../index.js").StandardMaterial; initializeComponentData(component: any, _data: any, properties: any): void; cloneComponent(entity: any, clone: any): Component; onRemove(entity: any, component: any): void; } import { ComponentSystem } from '../system.js'; import { RenderComponent } from './component.js'; import { RenderComponentData } from './data.js'; import { Component } from '../component.js';