UNPKG

playcanvas

Version:

PlayCanvas WebGL game engine

21 lines (20 loc) 728 B
/** * @import { AppBase } from '../../app-base.js' */ /** * A Light Component is used to dynamically light the scene. * * @category Graphics */ export class LightComponentSystem extends ComponentSystem { id: string; ComponentType: typeof LightComponent; DataType: typeof LightComponentData; initializeComponentData(component: any, _data: any): void; _onRemoveComponent(entity: any, component: any): void; cloneComponent(entity: any, clone: any): import("../component.js").Component; changeType(component: any, oldValue: any, newValue: any): void; } import { ComponentSystem } from '../system.js'; import { LightComponent } from './component.js'; import { LightComponentData } from './data.js';