playcanvas
Version:
PlayCanvas WebGL game engine
24 lines (23 loc) • 593 B
TypeScript
export class Graph {
constructor(name: any, app: any, watermark: any, textRefreshRate: any, timer: any);
app: any;
name: any;
device: any;
timer: any;
watermark: any;
enabled: boolean;
textRefreshRate: any;
avgTotal: number;
avgTimer: number;
avgCount: number;
timingText: string;
texture: any;
yOffset: number;
cursor: number;
sample: Uint8ClampedArray<ArrayBuffer>;
counter: number;
destroy(): void;
loseContext(): void;
update(ms: any): void;
render(render2d: any, x: any, y: any, w: any, h: any): void;
}