playcanvas
Version:
PlayCanvas WebGL game engine
75 lines (74 loc) • 4.13 kB
TypeScript
/**
* Pure static class implementing subset of C-style preprocessor.
* inspired by: https://github.com/dcodeIO/Preprocessor.js
*/
export class Preprocessor {
static sourceName: any;
/**
* Run c-like preprocessor on the source code, and resolves the code based on the defines and ifdefs
*
* @param {string} source - The source code to work on.
* @param {Map<string, string>} [includes] - A map containing key-value pairs of include names
* and their content. These are used for resolving #include directives in the source.
* @param {object} [options] - Optional parameters.
* @param {boolean} [options.stripUnusedColorAttachments] - If true, strips unused color attachments.
* @param {boolean} [options.stripDefines] - If true, strips all defines from the source.
* @param {string} [options.sourceName] - The name of the source file.
* @returns {string|null} Returns preprocessed source code, or null in case of error.
*/
static run(source: string, includes?: Map<string, string>, options?: {
stripUnusedColorAttachments?: boolean;
stripDefines?: boolean;
sourceName?: string;
}): string | null;
static stripUnusedColorAttachments(source: any, options: any): any;
static stripComments(source: any): any;
static processArraySize(source: any, intDefines: any): any;
static injectDefines(source: any, injectDefines: any): any;
static RemoveEmptyLines(source: any): any;
/**
* Process source code, and resolves the code based on the defines and ifdefs.
*
* @param {string} source - The source code to work on.
* @param {Map<string, string>} defines - Supplied defines which are used in addition to those
* defined in the source code. Maps a define name to its value. Note that the map is modified
* by the function.
* @param {Map<string, string>} injectDefines - An object to collect defines that are to be
* replaced with their values.
* @param {Map<string, string>} [includes] - An object containing key-value pairs of include names and their
* content.
* @param {boolean} [stripDefines] - If true, strips all defines from the source.
* @returns {string|null} Returns preprocessed source code, or null if failed.
*/
static _preprocess(source: string, defines: Map<string, string>, injectDefines: Map<string, string>, includes?: Map<string, string>, stripDefines?: boolean): string | null;
static _keep(stack: any): boolean;
/**
* Evaluates a single atomic expression, which can be:
* - `defined(EXPRESSION)` or `!defined(EXPRESSION)`
* - Comparisons such as `A == B`, `A != B`, `A > B`, etc.
* - Simple checks for the existence of a define.
*
* @param {string} expr - The atomic expression to evaluate.
* @param {Map<string, string>} defines - A map containing key-value pairs of defines.
* @returns {object} Returns an object containing the result of the evaluation and an error flag.
*/
static evaluateAtomicExpression(expr: string, defines: Map<string, string>): object;
/**
* Processes parentheses in an expression by recursively evaluating subexpressions.
* Ignores parentheses that are part of defined() calls.
*
* @param {string} expression - The expression to process.
* @param {Map<string, string>} defines - A map containing key-value pairs of defines.
* @returns {object} Returns an object containing the processed expression and an error flag.
*/
static processParentheses(expression: string, defines: Map<string, string>): object;
/**
* Evaluates a complex expression with support for `defined`, `!defined`, comparisons, `&&`,
* `||`, and parentheses for precedence.
*
* @param {string} expression - The expression to evaluate.
* @param {Map<string, string>} defines - A map containing key-value pairs of defines.
* @returns {object} Returns an object containing the result of the evaluation and an error flag.
*/
static evaluate(expression: string, defines: Map<string, string>): object;
}