playcanvas
Version:
PlayCanvas WebGL game engine
598 lines (595 loc) • 17.5 kB
JavaScript
import { math } from '../../../core/math/math.js';
import { Vec4 } from '../../../core/math/vec4.js';
import { MASK_AFFECT_DYNAMIC, MASK_AFFECT_LIGHTMAPPED, MASK_BAKE } from '../../../scene/constants.js';
import { Asset } from '../../asset/asset.js';
import { Component } from '../component.js';
import { properties } from './data.js';
class LightComponent extends Component {
get data() {
const record = this.system.store[this.entity.getGuid()];
return record ? record.data : null;
}
set enabled(arg) {
this._setValue('enabled', arg, function(newValue, oldValue) {
this.onSetEnabled(null, oldValue, newValue);
});
}
get enabled() {
return this.data.enabled;
}
set light(arg) {
this._setValue('light', arg);
}
get light() {
return this.data.light;
}
set type(arg) {
this._setValue('type', arg, function(newValue, oldValue) {
this.system.changeType(this, oldValue, newValue);
this.refreshProperties();
});
}
get type() {
return this.data.type;
}
set color(arg) {
this._setValue('color', arg, function(newValue, oldValue) {
this.light.setColor(newValue);
}, true);
}
get color() {
return this.data.color;
}
set intensity(arg) {
this._setValue('intensity', arg, function(newValue, oldValue) {
this.light.intensity = newValue;
});
}
get intensity() {
return this.data.intensity;
}
set luminance(arg) {
this._setValue('luminance', arg, function(newValue, oldValue) {
this.light.luminance = newValue;
});
}
get luminance() {
return this.data.luminance;
}
set shape(arg) {
this._setValue('shape', arg, function(newValue, oldValue) {
this.light.shape = newValue;
});
}
get shape() {
return this.data.shape;
}
set affectSpecularity(arg) {
this._setValue('affectSpecularity', arg, function(newValue, oldValue) {
this.light.affectSpecularity = newValue;
});
}
get affectSpecularity() {
return this.data.affectSpecularity;
}
set castShadows(arg) {
this._setValue('castShadows', arg, function(newValue, oldValue) {
this.light.castShadows = newValue;
});
}
get castShadows() {
return this.data.castShadows;
}
set shadowDistance(arg) {
this._setValue('shadowDistance', arg, function(newValue, oldValue) {
this.light.shadowDistance = newValue;
});
}
get shadowDistance() {
return this.data.shadowDistance;
}
set shadowIntensity(arg) {
this._setValue('shadowIntensity', arg, function(newValue, oldValue) {
this.light.shadowIntensity = newValue;
});
}
get shadowIntensity() {
return this.data.shadowIntensity;
}
set shadowResolution(arg) {
this._setValue('shadowResolution', arg, function(newValue, oldValue) {
this.light.shadowResolution = newValue;
});
}
get shadowResolution() {
return this.data.shadowResolution;
}
set shadowBias(arg) {
this._setValue('shadowBias', arg, function(newValue, oldValue) {
this.light.shadowBias = -0.01 * math.clamp(newValue, 0, 1);
});
}
get shadowBias() {
return this.data.shadowBias;
}
set numCascades(arg) {
this._setValue('numCascades', arg, function(newValue, oldValue) {
this.light.numCascades = math.clamp(Math.floor(newValue), 1, 4);
});
}
get numCascades() {
return this.data.numCascades;
}
set cascadeBlend(value) {
this._setValue('cascadeBlend', value, function(newValue, oldValue) {
this.light.cascadeBlend = math.clamp(newValue, 0, 1);
});
}
get cascadeBlend() {
return this.data.cascadeBlend;
}
set bakeNumSamples(arg) {
this._setValue('bakeNumSamples', arg, function(newValue, oldValue) {
this.light.bakeNumSamples = math.clamp(Math.floor(newValue), 1, 255);
});
}
get bakeNumSamples() {
return this.data.bakeNumSamples;
}
set bakeArea(arg) {
this._setValue('bakeArea', arg, function(newValue, oldValue) {
this.light.bakeArea = math.clamp(newValue, 0, 180);
});
}
get bakeArea() {
return this.data.bakeArea;
}
set cascadeDistribution(arg) {
this._setValue('cascadeDistribution', arg, function(newValue, oldValue) {
this.light.cascadeDistribution = math.clamp(newValue, 0, 1);
});
}
get cascadeDistribution() {
return this.data.cascadeDistribution;
}
set normalOffsetBias(arg) {
this._setValue('normalOffsetBias', arg, function(newValue, oldValue) {
this.light.normalOffsetBias = math.clamp(newValue, 0, 1);
});
}
get normalOffsetBias() {
return this.data.normalOffsetBias;
}
set range(arg) {
this._setValue('range', arg, function(newValue, oldValue) {
this.light.attenuationEnd = newValue;
});
}
get range() {
return this.data.range;
}
set innerConeAngle(arg) {
this._setValue('innerConeAngle', arg, function(newValue, oldValue) {
this.light.innerConeAngle = newValue;
});
}
get innerConeAngle() {
return this.data.innerConeAngle;
}
set outerConeAngle(arg) {
this._setValue('outerConeAngle', arg, function(newValue, oldValue) {
this.light.outerConeAngle = newValue;
});
}
get outerConeAngle() {
return this.data.outerConeAngle;
}
set falloffMode(arg) {
this._setValue('falloffMode', arg, function(newValue, oldValue) {
this.light.falloffMode = newValue;
});
}
get falloffMode() {
return this.data.falloffMode;
}
set shadowType(arg) {
this._setValue('shadowType', arg, function(newValue, oldValue) {
this.light.shadowType = newValue;
});
}
get shadowType() {
return this.data.shadowType;
}
set vsmBlurSize(arg) {
this._setValue('vsmBlurSize', arg, function(newValue, oldValue) {
this.light.vsmBlurSize = newValue;
});
}
get vsmBlurSize() {
return this.data.vsmBlurSize;
}
set vsmBlurMode(arg) {
this._setValue('vsmBlurMode', arg, function(newValue, oldValue) {
this.light.vsmBlurMode = newValue;
});
}
get vsmBlurMode() {
return this.data.vsmBlurMode;
}
set vsmBias(arg) {
this._setValue('vsmBias', arg, function(newValue, oldValue) {
this.light.vsmBias = math.clamp(newValue, 0, 1);
});
}
get vsmBias() {
return this.data.vsmBias;
}
set cookieAsset(arg) {
this._setValue('cookieAsset', arg, function(newValue, oldValue) {
if (this._cookieAssetId && (newValue instanceof Asset && newValue.id === this._cookieAssetId || newValue === this._cookieAssetId)) {
return;
}
this.onCookieAssetRemove();
this._cookieAssetId = null;
if (newValue instanceof Asset) {
this.data.cookieAsset = newValue.id;
this._cookieAssetId = newValue.id;
this.onCookieAssetAdd(newValue);
} else if (typeof newValue === 'number') {
this._cookieAssetId = newValue;
const asset = this.system.app.assets.get(newValue);
if (asset) {
this.onCookieAssetAdd(asset);
} else {
this._cookieAssetAdd = true;
this.system.app.assets.on(`add:${this._cookieAssetId}`, this.onCookieAssetAdd, this);
}
}
});
}
get cookieAsset() {
return this.data.cookieAsset;
}
set cookie(arg) {
this._setValue('cookie', arg, function(newValue, oldValue) {
this.light.cookie = newValue;
});
}
get cookie() {
return this.data.cookie;
}
set cookieIntensity(arg) {
this._setValue('cookieIntensity', arg, function(newValue, oldValue) {
this.light.cookieIntensity = math.clamp(newValue, 0, 1);
});
}
get cookieIntensity() {
return this.data.cookieIntensity;
}
set cookieFalloff(arg) {
this._setValue('cookieFalloff', arg, function(newValue, oldValue) {
this.light.cookieFalloff = newValue;
});
}
get cookieFalloff() {
return this.data.cookieFalloff;
}
set cookieChannel(arg) {
this._setValue('cookieChannel', arg, function(newValue, oldValue) {
this.light.cookieChannel = newValue;
});
}
get cookieChannel() {
return this.data.cookieChannel;
}
set cookieAngle(arg) {
this._setValue('cookieAngle', arg, function(newValue, oldValue) {
if (newValue !== 0 || this.cookieScale !== null) {
if (!this._cookieMatrix) this._cookieMatrix = new Vec4();
let scx = 1;
let scy = 1;
if (this.cookieScale) {
scx = this.cookieScale.x;
scy = this.cookieScale.y;
}
const c = Math.cos(newValue * math.DEG_TO_RAD);
const s = Math.sin(newValue * math.DEG_TO_RAD);
this._cookieMatrix.set(c / scx, -s / scx, s / scy, c / scy);
this.light.cookieTransform = this._cookieMatrix;
} else {
this.light.cookieTransform = null;
}
});
}
get cookieAngle() {
return this.data.cookieAngle;
}
set cookieScale(arg) {
this._setValue('cookieScale', arg, function(newValue, oldValue) {
if (newValue !== null || this.cookieAngle !== 0) {
if (!this._cookieMatrix) this._cookieMatrix = new Vec4();
const scx = newValue.x;
const scy = newValue.y;
const c = Math.cos(this.cookieAngle * math.DEG_TO_RAD);
const s = Math.sin(this.cookieAngle * math.DEG_TO_RAD);
this._cookieMatrix.set(c / scx, -s / scx, s / scy, c / scy);
this.light.cookieTransform = this._cookieMatrix;
} else {
this.light.cookieTransform = null;
}
}, true);
}
get cookieScale() {
return this.data.cookieScale;
}
set cookieOffset(arg) {
this._setValue('cookieOffset', arg, function(newValue, oldValue) {
this.light.cookieOffset = newValue;
}, true);
}
get cookieOffset() {
return this.data.cookieOffset;
}
set shadowUpdateMode(arg) {
this._setValue('shadowUpdateMode', arg, function(newValue, oldValue) {
this.light.shadowUpdateMode = newValue;
}, true);
}
get shadowUpdateMode() {
return this.data.shadowUpdateMode;
}
set mask(arg) {
this._setValue('mask', arg, function(newValue, oldValue) {
this.light.mask = newValue;
});
}
get mask() {
return this.data.mask;
}
set affectDynamic(arg) {
this._setValue('affectDynamic', arg, function(newValue, oldValue) {
if (newValue) {
this.light.mask |= MASK_AFFECT_DYNAMIC;
} else {
this.light.mask &= -2;
}
this.light.layersDirty();
});
}
get affectDynamic() {
return this.data.affectDynamic;
}
set affectLightmapped(arg) {
this._setValue('affectLightmapped', arg, function(newValue, oldValue) {
if (newValue) {
this.light.mask |= MASK_AFFECT_LIGHTMAPPED;
if (this.bake) this.light.mask &= -5;
} else {
this.light.mask &= -3;
if (this.bake) this.light.mask |= MASK_BAKE;
}
});
}
get affectLightmapped() {
return this.data.affectLightmapped;
}
set bake(arg) {
this._setValue('bake', arg, function(newValue, oldValue) {
if (newValue) {
this.light.mask |= MASK_BAKE;
if (this.affectLightmapped) this.light.mask &= -3;
} else {
this.light.mask &= -5;
if (this.affectLightmapped) this.light.mask |= MASK_AFFECT_LIGHTMAPPED;
}
this.light.layersDirty();
});
}
get bake() {
return this.data.bake;
}
set bakeDir(arg) {
this._setValue('bakeDir', arg, function(newValue, oldValue) {
this.light.bakeDir = newValue;
});
}
get bakeDir() {
return this.data.bakeDir;
}
set isStatic(arg) {
this._setValue('isStatic', arg, function(newValue, oldValue) {
this.light.isStatic = newValue;
});
}
get isStatic() {
return this.data.isStatic;
}
set layers(arg) {
this._setValue('layers', arg, function(newValue, oldValue) {
for(let i = 0; i < oldValue.length; i++){
const layer = this.system.app.scene.layers.getLayerById(oldValue[i]);
if (!layer) continue;
layer.removeLight(this);
this.light.removeLayer(layer);
}
for(let i = 0; i < newValue.length; i++){
const layer = this.system.app.scene.layers.getLayerById(newValue[i]);
if (!layer) continue;
if (this.enabled && this.entity.enabled) {
layer.addLight(this);
this.light.addLayer(layer);
}
}
});
}
get layers() {
return this.data.layers;
}
set shadowUpdateOverrides(values) {
this.light.shadowUpdateOverrides = values;
}
get shadowUpdateOverrides() {
return this.light.shadowUpdateOverrides;
}
set shadowSamples(value) {
this.light.shadowSamples = value;
}
get shadowSamples() {
return this.light.shadowSamples;
}
set shadowBlockerSamples(value) {
this.light.shadowBlockerSamples = value;
}
get shadowBlockerSamples() {
return this.light.shadowBlockerSamples;
}
set penumbraSize(value) {
this.light.penumbraSize = value;
}
get penumbraSize() {
return this.light.penumbraSize;
}
set penumbraFalloff(value) {
this.light.penumbraFalloff = value;
}
get penumbraFalloff() {
return this.light.penumbraFalloff;
}
_setValue(name, value, setFunc, skipEqualsCheck) {
const data = this.data;
const oldValue = data[name];
if (!skipEqualsCheck && oldValue === value) return;
data[name] = value;
if (setFunc) setFunc.call(this, value, oldValue);
}
addLightToLayers() {
for(let i = 0; i < this.layers.length; i++){
const layer = this.system.app.scene.layers.getLayerById(this.layers[i]);
if (layer) {
layer.addLight(this);
this.light.addLayer(layer);
}
}
}
removeLightFromLayers() {
for(let i = 0; i < this.layers.length; i++){
const layer = this.system.app.scene.layers.getLayerById(this.layers[i]);
if (layer) {
layer.removeLight(this);
this.light.removeLayer(layer);
}
}
}
onLayersChanged(oldComp, newComp) {
if (this.enabled && this.entity.enabled) {
this.addLightToLayers();
}
oldComp.off('add', this.onLayerAdded, this);
oldComp.off('remove', this.onLayerRemoved, this);
newComp.on('add', this.onLayerAdded, this);
newComp.on('remove', this.onLayerRemoved, this);
}
onLayerAdded(layer) {
const index = this.layers.indexOf(layer.id);
if (index >= 0 && this.enabled && this.entity.enabled) {
layer.addLight(this);
this.light.addLayer(layer);
}
}
onLayerRemoved(layer) {
const index = this.layers.indexOf(layer.id);
if (index >= 0) {
layer.removeLight(this);
this.light.removeLayer(layer);
}
}
refreshProperties() {
for(let i = 0; i < properties.length; i++){
const name = properties[i];
this[name] = this[name];
}
if (this.enabled && this.entity.enabled) {
this.onEnable();
}
}
onCookieAssetSet() {
let forceLoad = false;
if (this._cookieAsset.type === 'cubemap' && !this._cookieAsset.loadFaces) {
this._cookieAsset.loadFaces = true;
forceLoad = true;
}
if (!this._cookieAsset.resource || forceLoad) this.system.app.assets.load(this._cookieAsset);
if (this._cookieAsset.resource) {
this.onCookieAssetLoad();
}
}
onCookieAssetAdd(asset) {
if (this._cookieAssetId !== asset.id) return;
this._cookieAsset = asset;
if (this.light.enabled) {
this.onCookieAssetSet();
}
this._cookieAsset.on('load', this.onCookieAssetLoad, this);
this._cookieAsset.on('remove', this.onCookieAssetRemove, this);
}
onCookieAssetLoad() {
if (!this._cookieAsset || !this._cookieAsset.resource) {
return;
}
this.cookie = this._cookieAsset.resource;
}
onCookieAssetRemove() {
if (!this._cookieAssetId) {
return;
}
if (this._cookieAssetAdd) {
this.system.app.assets.off(`add:${this._cookieAssetId}`, this.onCookieAssetAdd, this);
this._cookieAssetAdd = false;
}
if (this._cookieAsset) {
this._cookieAsset.off('load', this.onCookieAssetLoad, this);
this._cookieAsset.off('remove', this.onCookieAssetRemove, this);
this._cookieAsset = null;
}
this.cookie = null;
}
onEnable() {
const scene = this.system.app.scene;
const layers = scene.layers;
this.light.enabled = true;
this._evtLayersChanged = scene.on('set:layers', this.onLayersChanged, this);
if (layers) {
this._evtLayerAdded = layers.on('add', this.onLayerAdded, this);
this._evtLayerRemoved = layers.on('remove', this.onLayerRemoved, this);
}
if (this.enabled && this.entity.enabled) {
this.addLightToLayers();
}
if (this._cookieAsset && !this.cookie) {
this.onCookieAssetSet();
}
}
onDisable() {
const scene = this.system.app.scene;
const layers = scene.layers;
this.light.enabled = false;
this._evtLayersChanged?.off();
this._evtLayersChanged = null;
if (layers) {
this._evtLayerAdded?.off();
this._evtLayerAdded = null;
this._evtLayerRemoved?.off();
this._evtLayerRemoved = null;
}
this.removeLightFromLayers();
}
onRemove() {
this.onDisable();
this.light.destroy();
this.cookieAsset = null;
}
constructor(...args){
super(...args), this._evtLayersChanged = null, this._evtLayerAdded = null, this._evtLayerRemoved = null, this._cookieAsset = null, this._cookieAssetId = null, this._cookieAssetAdd = false, this._cookieMatrix = null;
}
}
export { LightComponent };