playcanvas
Version:
PlayCanvas WebGL game engine
10 lines (8 loc) • 349 B
JavaScript
/**
* Get current time in milliseconds. Use it to measure time difference. Reference time may differ
* on different platforms.
*
* @returns {number} The time in milliseconds.
* @ignore
*/ const now = typeof window !== 'undefined' && window.performance && window.performance.now ? performance.now.bind(performance) : Date.now;
export { now };