playcanvas-typings
Version:
TypeScript declaration files for PlayCanvas game engine
18 lines (11 loc) • 422 B
TypeScript
declare namespace pc {
class ProgramLibrary {
constructor(device: pc.GraphicsDevice)
register(name: string, generator: any): void;
unregister(name: string): void;
isRegistered(name: string): void;
getProgram(name: string, options: {}): pc.Shader;
clearCache(): void;
removeFromCache(shader: pc.Shader): void;
}
}