playcanvas-typings
Version:
TypeScript declaration files for PlayCanvas game engine
20 lines (17 loc) • 552 B
TypeScript
declare namespace pc {
/**
* @name pc.guid
* @namespace
* @description Basically a very large random number (128-bit) which means the probability of creating two that clash is vanishingly small.
* GUIDs are used as the unique identifiers for Entities.
*/
namespace guid {
/**
* @function
* @name pc.guid.create
* @description Create an RFC4122 version 4 compliant GUID
* @return {String} A new GUID
*/
function create(): string;
}
}