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playactor

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play around with your playstation devices

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __asyncValues = (this && this.__asyncValues) || function (o) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var m = o[Symbol.asyncIterator], i; return m ? m.call(o) : (o = typeof __values === "function" ? __values(o) : o[Symbol.iterator](), i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i); function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; } function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); } }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.SimpleWakerFactory = exports.Waker = exports.WakeResult = void 0; const debug_1 = __importDefault(require("debug")); const discovery_1 = require("./discovery"); const model_1 = require("./discovery/model"); const standard_1 = require("./discovery/standard"); const protocol_1 = require("./protocol"); const redact_1 = require("./util/redact"); const udp_1 = require("./waker/udp"); const debug = debug_1.default("playactor:waker"); var WakeResult; (function (WakeResult) { WakeResult[WakeResult["ALREADY_AWAKE"] = 0] = "ALREADY_AWAKE"; WakeResult[WakeResult["SUCCESS"] = 1] = "SUCCESS"; })(WakeResult = exports.WakeResult || (exports.WakeResult = {})); class Waker { constructor(credentials, discoveryConfig, networkFactory = new udp_1.UdpWakerNetworkFactory(), discoveryFactory = standard_1.StandardDiscoveryNetworkFactory) { this.credentials = credentials; this.discoveryConfig = discoveryConfig; this.networkFactory = networkFactory; this.discoveryFactory = discoveryFactory; } wake(device, config = {}) { return __awaiter(this, void 0, void 0, function* () { if (device.status === model_1.DeviceStatus.AWAKE) { debug("device", redact_1.redact(device), "is already awake"); return WakeResult.ALREADY_AWAKE; } debug("loading credentials"); const creds = yield this.credentials.getForDevice(device); const network = this.networkFactory.create(config); try { // TODO perhaps we should retry this periodically? debug("sending WAKEUP"); const message = protocol_1.formatDiscoveryMessage({ data: creds, type: "WAKEUP", version: device.discoveryVersion, }); debug("sending:", redact_1.redact(message.toString("hex"))); yield network.sendTo(device, message); yield this.deviceAwakened(device, config); return WakeResult.SUCCESS; } finally { network.close(); } }); } deviceAwakened(device, config) { var e_1, _a; return __awaiter(this, void 0, void 0, function* () { const discovery = new discovery_1.Discovery(this.discoveryConfig, this.discoveryFactory); debug("waiting for ", redact_1.redact(device), "to become awake"); try { for (var _b = __asyncValues(discovery.discover(config, { uniqueDevices: false })), _c; _c = yield _b.next(), !_c.done;) { const d = _c.value; if (d.id === device.id && d.status === model_1.DeviceStatus.AWAKE) { debug("received AWAKE status:", redact_1.redact(d)); return; } } } catch (e_1_1) { e_1 = { error: e_1_1 }; } finally { try { if (_c && !_c.done && (_a = _b.return)) yield _a.call(_b); } finally { if (e_1) throw e_1.error; } } throw new Error("Device didn't wake in time"); }); } } exports.Waker = Waker; class SimpleWakerFactory { constructor(config) { this.config = config; } create() { return new Waker(this.config.credentials, this.config.discoveryConfig, this.config.networkFactory, this.config.discoveryFactory); } } exports.SimpleWakerFactory = SimpleWakerFactory;