UNPKG

playactor

Version:

play around with your playstation devices

32 lines (31 loc) 1.76 kB
"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.OpenKeyboardProc = void 0; const debug_1 = __importDefault(require("debug")); const keyboard_1 = require("../../keyboard"); const helpers_1 = require("../helpers"); const osk_start_1 = require("../packets/outgoing/osk-start"); const types_1 = require("../packets/types"); const debug = debug_1.default("playactor:socket:OpenKeyboardProc"); class OpenKeyboardProc { perform(socket) { return __awaiter(this, void 0, void 0, function* () { const result = yield helpers_1.performRpc(socket, new osk_start_1.OskStartPacket(), types_1.PacketType.OskStartResult); debug("Opened keyboard! result = ", result); return new keyboard_1.OnScreenKeyboard(socket, result.maxLength, result.initialContent, result.actionType, result.inputType, result.flags); }); } } exports.OpenKeyboardProc = OpenKeyboardProc;