playactor
Version:
play around with your playstation devices
35 lines (34 loc) • 1.25 kB
TypeScript
import { IDeviceSocket } from "./socket/model";
import { OskActionType, OskFlags, OskInputType } from "./socket/osk";
/**
* Represents an active on-screen keyboard control session
*/
export declare class OnScreenKeyboard {
private readonly socket;
readonly maxLength: number;
readonly initialContent: string;
readonly actionType: OskActionType;
readonly inputType: OskInputType;
readonly flags: OskFlags;
private isValid;
constructor(socket: IDeviceSocket, maxLength: number, initialContent: string, actionType?: OskActionType, inputType?: OskInputType, flags?: OskFlags);
get isActive(): boolean;
hasFlag(flag: OskFlags): boolean;
/**
* Close the keyboard. This instance will become unusable, isActive
* will return false, and all other method calls on this instance
* will fail
*/
close(): Promise<void>;
/**
* Set the current OSK text, optionally choosing a specific
* position for the caret.
*/
setText(text: string, caretIndex?: number): Promise<void>;
/**
* "Submit" the text currently in the keyboard, like pressing the
* "return" key. This also has the effect of `close()`.
*/
submit(): Promise<void>;
private ensureValid;
}