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playactor

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play around with your playstation devices

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import { IDeviceSocket } from "./socket/model"; import { OskActionType, OskFlags, OskInputType } from "./socket/osk"; /** * Represents an active on-screen keyboard control session */ export declare class OnScreenKeyboard { private readonly socket; readonly maxLength: number; readonly initialContent: string; readonly actionType: OskActionType; readonly inputType: OskInputType; readonly flags: OskFlags; private isValid; constructor(socket: IDeviceSocket, maxLength: number, initialContent: string, actionType?: OskActionType, inputType?: OskInputType, flags?: OskFlags); get isActive(): boolean; hasFlag(flag: OskFlags): boolean; /** * Close the keyboard. This instance will become unusable, isActive * will return false, and all other method calls on this instance * will fail */ close(): Promise<void>; /** * Set the current OSK text, optionally choosing a specific * position for the caret. */ setText(text: string, caretIndex?: number): Promise<void>; /** * "Submit" the text currently in the keyboard, like pressing the * "return" key. This also has the effect of `close()`. */ submit(): Promise<void>; private ensureValid; }