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playactor

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play around with your playstation devices

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __asyncValues = (this && this.__asyncValues) || function (o) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var m = o[Symbol.asyncIterator], i; return m ? m.call(o) : (o = typeof __values === "function" ? __values(o) : o[Symbol.iterator](), i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i); function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; } function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); } }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.MimCredentialRequester = void 0; const debug_1 = __importDefault(require("debug")); const async_1 = require("../util/async"); const udp_1 = require("../waker/udp"); const defaultEmulatorOptions = { hostId: "1234567890AB", hostName: "PlayActor", }; const debug = debug_1.default("playactor:credentials:mim"); /** * The MimCredentialRequester works by emulating a PlayStation device * on the network that the PlayStation App can connect to. It then * acts as a "man in the middle" to intercept the credentials that * the app is passing. */ class MimCredentialRequester { constructor(networkFactory, networkConfig, io, emulatorOptions = {}) { this.networkFactory = networkFactory; this.networkConfig = networkConfig; this.io = io; this.emulatorOptions = Object.assign(Object.assign({}, defaultEmulatorOptions), emulatorOptions); } requestForDevice(device) { var _a, _b, _c; return __awaiter(this, void 0, void 0, function* () { const sink = new async_1.CancellableAsyncSink(); const localBindPort = udp_1.wakePortsByType[device.type]; if (!localBindPort) { throw new Error(`Unexpected discovery protocol: ${device.discoveryVersion}`); } const network = this.networkFactory.createMessages(Object.assign(Object.assign({}, this.networkConfig), { localBindPort }), message => { debug("received:", message); sink.write(message); }); sink.onCancel = () => network.close(); (_a = this.io) === null || _a === void 0 ? void 0 : _a.logInfo("Registering with device via Second Screen."); (_b = this.io) === null || _b === void 0 ? void 0 : _b.logInfo("Open the PS4 Second Screen app and attempt to connect to the device named:"); (_c = this.io) === null || _c === void 0 ? void 0 : _c.logInfo(` ${this.emulatorOptions.hostName}`); debug("emulating device", this.emulatorOptions, "awaiting WAKE..."); return this.emulateUntilWoken(sink, network, device.type, localBindPort); }); } emulateUntilWoken(incomingMessages, network, hostType, localBindPort) { var incomingMessages_1, incomingMessages_1_1; var e_1, _a; return __awaiter(this, void 0, void 0, function* () { const searchStatus = "HTTP/1.1 620 Server Standby"; const searchResponse = { "host-id": this.emulatorOptions.hostId, "host-name": this.emulatorOptions.hostName, "host-request-port": localBindPort, "host-type": hostType, }; try { for (incomingMessages_1 = __asyncValues(incomingMessages); incomingMessages_1_1 = yield incomingMessages_1.next(), !incomingMessages_1_1.done;) { const message = incomingMessages_1_1.value; const { sender } = message; switch (message.type) { case "SRCH": debug("respond to SRCH request from", sender); yield network.send(sender.address, sender.port, searchStatus, searchResponse); break; case "WAKEUP": debug("received WAKEUP from", sender); return message.data; default: break; // nop } } } catch (e_1_1) { e_1 = { error: e_1_1 }; } finally { try { if (incomingMessages_1_1 && !incomingMessages_1_1.done && (_a = incomingMessages_1.return)) yield _a.call(incomingMessages_1); } finally { if (e_1) throw e_1.error; } } throw new Error("No credentials received"); }); } } exports.MimCredentialRequester = MimCredentialRequester;