playactor
Version:
play around with your playstation devices
39 lines (38 loc) • 1.97 kB
JavaScript
;
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.CredentialManager = exports.CredentialsError = void 0;
const disk_storage_1 = require("./credentials/disk-storage");
const rejecting_requester_1 = require("./credentials/rejecting-requester");
const model_1 = require("./discovery/model");
class CredentialsError extends Error {
}
exports.CredentialsError = CredentialsError;
class CredentialManager {
constructor(requester = new rejecting_requester_1.RejectingCredentialRequester(), storage = new disk_storage_1.DiskCredentialsStorage()) {
this.requester = requester;
this.storage = storage;
}
getForDevice(device) {
return __awaiter(this, void 0, void 0, function* () {
const existing = yield this.storage.read(device.id);
if (existing)
return existing;
if (device.status !== model_1.DeviceStatus.AWAKE) {
throw new CredentialsError(`Device ${device.name} must be awake for initial registration`);
}
const fromRequest = yield this.requester.requestForDevice(device);
yield this.storage.write(device.id, fromRequest);
return fromRequest;
});
}
}
exports.CredentialManager = CredentialManager;