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playable.js

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A lightweight HTML5 game engine.

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import { Matrix } from './Matrix'; export declare class Vector { x: number; y: number; protected constructor(x?: number, y?: number); get length(): number; get angle(): number; set(x: number, y: number): this; add(v: Vector): this; add(x: number, y: number): this; subtract(v: Vector): this; subtract(x: number, y: number): this; dotProduct(v: Vector): number; dotProduct(x: number, y: number): number; normalize(): this; negate(): this; scale(x: number, y?: number): this; rotate(angle: number): this; transform(m: Matrix): Vector; distance(v: Vector): number; equal(v: Vector): boolean; release(): this; protected static readonly $pool: Array<Vector>; static create(x?: number, y?: number): Vector; static recycle(v: Vector): void; }