playable.js
Version:
A lightweight HTML5 game engine.
27 lines (26 loc) • 828 B
TypeScript
import { Matrix } from './Matrix';
export declare class Vector {
x: number;
y: number;
protected constructor(x?: number, y?: number);
get length(): number;
get angle(): number;
set(x: number, y: number): this;
add(v: Vector): this;
add(x: number, y: number): this;
subtract(v: Vector): this;
subtract(x: number, y: number): this;
dotProduct(v: Vector): number;
dotProduct(x: number, y: number): number;
normalize(): this;
negate(): this;
scale(x: number, y?: number): this;
rotate(angle: number): this;
transform(m: Matrix): Vector;
distance(v: Vector): number;
equal(v: Vector): boolean;
release(): this;
protected static readonly $pool: Array<Vector>;
static create(x?: number, y?: number): Vector;
static recycle(v: Vector): void;
}