playable.js
Version:
A lightweight HTML5 game engine.
29 lines (28 loc) • 939 B
TypeScript
import { Vector } from './Vector';
export declare class Rectangle {
x: number;
y: number;
width: number;
height: number;
protected constructor(x?: number, y?: number, width?: number, height?: number);
get top(): number;
set top(top: number);
get bottom(): number;
set bottom(bottom: number);
get left(): number;
set left(left: number);
get right(): number;
set right(right: number);
get topLeft(): Vector;
set topLeft(v: Vector);
get bottomRight(): Vector;
set bottomRight(v: Vector);
set(x: number, y: number, width: number, height: number): this;
contains(v: Vector): boolean;
contains(x: number, y: number): boolean;
equal(r: Rectangle): boolean;
release(): void;
protected static readonly $pool: Array<Rectangle>;
static create(x?: number, y?: number, width?: number, height?: number): Rectangle;
static recycle(r: Rectangle): void;
}