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playable.js

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A lightweight HTML5 game engine.

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import { Vector } from './Vector'; export declare class Rectangle { x: number; y: number; width: number; height: number; protected constructor(x?: number, y?: number, width?: number, height?: number); get top(): number; set top(top: number); get bottom(): number; set bottom(bottom: number); get left(): number; set left(left: number); get right(): number; set right(right: number); get topLeft(): Vector; set topLeft(v: Vector); get bottomRight(): Vector; set bottomRight(v: Vector); set(x: number, y: number, width: number, height: number): this; contains(v: Vector): boolean; contains(x: number, y: number): boolean; equal(r: Rectangle): boolean; release(): void; protected static readonly $pool: Array<Rectangle>; static create(x?: number, y?: number, width?: number, height?: number): Rectangle; static recycle(r: Rectangle): void; }