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Static code analysis of SC2 Galaxy Script

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import * as gt from '../compiler/types'; import { Store } from './store'; import * as trig from '../sc2mod/trigger'; import * as cat from '../sc2mod/datacatalog'; import { SC2Workspace } from '../sc2mod/archive'; import { DataCatalogConfig, MetadataConfig } from './server'; export declare class S2WorkspaceMetadata { protected workspace: SC2Workspace; protected metadataCfg: MetadataConfig; protected dataCatalogConfig: DataCatalogConfig; protected symbolMap: Map<string, trig.Element>; protected presetValueParentMap: Map<string, trig.Preset>; getElementSymbolName(el: trig.Element): string; private mapContainer; build(): Promise<void>; constructor(workspace: SC2Workspace, metadataCfg: MetadataConfig, dataCatalogConfig: DataCatalogConfig); findElementByName(name: string): trig.Element; findPresetDef(presetValue: trig.PresetValue): trig.Preset; getNameOfPresetValue(preset: trig.Preset, presetValue: trig.PresetValue): string; getConstantNamesOfPreset(preset: trig.Preset): string[]; getParameterTypeDoc(el: trig.ParameterType): { typeName: string; type: string; }; getParamDoc(el: trig.ParamDef): { name: string; type: string; }; getElementDoc(el: trig.Element, extended: boolean): string; getSymbolDoc(symbolName: string, extended?: boolean): string; getFunctionArgumentsDoc(symbolName: string): string[]; getElementTypeOfNode(node: gt.Node): trig.ParameterType; getGameLinkItem(gameType: string, id?: string): Set<cat.CatalogDeclaration>; getGameLinkDetails(entity: cat.CatalogDeclaration): import("../sc2mod/archive").S2QualifiedFile; getGameLinkLocalizedName(gameType: string, gameLink: string, includePrefix?: boolean): string; } export declare function getDocumentationOfSymbol(store: Store, symbol: gt.Symbol, extended?: boolean): string;