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platjs

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Simple engine for platformer physics and rendering

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declare function loadImage(name: string, url: string, onProgress?: (loaded: number, total: number) => void): Promise<{ name: string; img: HTMLImageElement; }>; declare function loadImages<T extends { [key: string]: string; }>(images: T, onProgress?: (loaded: number, total: number) => void): Promise<{ [K in keyof T]: HTMLImageElement; }>; export default loadImages; export { loadImage }; //# sourceMappingURL=imageLoader.d.ts.map