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platform-pixels-level-generator

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A command line tool used to generate levels

59 lines (47 loc) 1.29 kB
"use strict"; /* FINISH COMPONENT O O O O O O O O O O O O O O O O O O O O O O - - - - - - - - O O O - - - - - - - - O O O - - - - - - - - O O O - - - - - F F - O O O - - - - - F F - O O O - - - - - F F - O O O O O O O O O O O O O O O O O O O O O O O O O */ var Square = require('../Square'); var BaseComponent = require('./BaseComponent'); var constants = require('../constants'); var r = require('../random'); var Square = require('../Square'); class Finish extends BaseComponent { constructor (difficulty) { super(difficulty); this.PADDING_X = 2; this.PADDING_Y = 2; this.width = r.i(5, 12) + this.PADDING_X; this.height = r.i(4, 6) + this.PADDING_Y * 2; } draw () { super.draw(); // Cut a hole this.grid.clear( 0, this.PADDING_Y, this.grid.width - 1 - this.PADDING_X, this.grid.height - 1 - this.PADDING_Y ); // Place exit door this.grid.fill( new Square(constants.TYPE_FINISH), this.grid.width - 1 - this.PADDING_X - 2, this.PADDING_Y, this.grid.width - 1 - this.PADDING_X - 2 - 1, this.PADDING_Y + 2 ); } } module.exports = Finish;