planck
Version:
2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
24 lines (12 loc) • 521 B
Markdown
# Type Alias: EvaluateFunction()
> **EvaluateFunction**: (`manifold`, `xfA`, `fixtureA`, `indexA`, `xfB`, `fixtureB`, `indexB`) => `void`
## Parameters
• **manifold**: [`Manifold`](/api/classes/Manifold)
• **xfA**: [`TransformValue`](/api/type-aliases/TransformValue)
• **fixtureA**: [`Fixture`](/api/classes/Fixture)
• **indexA**: `number`
• **xfB**: [`TransformValue`](/api/type-aliases/TransformValue)
• **fixtureB**: [`Fixture`](/api/classes/Fixture)
• **indexB**: `number`
## Returns
`void`