planck-js
Version:
2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
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Markdown
# Interface: WorldDef
## Properties
### allowSleep?
> `optional` **allowSleep**: `boolean`
[default: true]
***
### blockSolve?
> `optional` **blockSolve**: `boolean`
[default: true]
***
### continuousPhysics?
> `optional` **continuousPhysics**: `boolean`
[default: true]
***
### gravity?
> `optional` **gravity**: [`Vec2Value`](/api/interfaces/Vec2Value)
[default: { x : 0, y : 0}]
***
### subStepping?
> `optional` **subStepping**: `boolean`
[default: false]
***
### warmStarting?
> `optional` **warmStarting**: `boolean`
[default: true]