planck-js
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2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
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Markdown
Enumeration: PointState
This is used for determining the state of contact points.
# Enumeration Members
## addState
**addState**: `1`
Point was added in the update
***
## nullState
**nullState**: `0`
Point does not exist
***
## persistState
**persistState**: `2`
Point persisted across the update
***
## removeState
**removeState**: `3`
Point was removed in the update