planck-js
Version:
2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
56 lines (28 loc) • 636 B
Markdown
Class: TOIInput
Input parameters for TimeOfImpact.
# Constructors
## new TOIInput()
**new TOIInput**(): [`TOIInput`](/api/classes/TOIInput)
### Returns
[`TOIInput`](/api/classes/TOIInput)
# Properties
## proxyA
**proxyA**: [`DistanceProxy`](/api/classes/DistanceProxy)
***
## proxyB
**proxyB**: [`DistanceProxy`](/api/classes/DistanceProxy)
***
## sweepA
**sweepA**: [`Sweep`](/api/classes/Sweep)
***
## sweepB
**sweepB**: [`Sweep`](/api/classes/Sweep)
***
## tMax
**tMax**: `number`
defines sweep interval [0, tMax]
# Methods
## recycle()
**recycle**(): `void`
### Returns
`void`