planck-js
Version:
2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
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Markdown
Class: DistanceOutput
Output for Distance.
# Constructors
## new DistanceOutput()
**new DistanceOutput**(): [`DistanceOutput`](/api/classes/DistanceOutput)
### Returns
[`DistanceOutput`](/api/classes/DistanceOutput)
# Properties
## distance
**distance**: `number` = `0`
***
## iterations
**iterations**: `number` = `0`
iterations number of GJK iterations used
***
## pointA
**pointA**: [`Vec2Value`](/api/interfaces/Vec2Value)
closest point on shapeA
***
## pointB
**pointB**: [`Vec2Value`](/api/interfaces/Vec2Value)
closest point on shapeB
# Methods
## recycle()
**recycle**(): `void`
### Returns
`void`