planck-js
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2D JavaScript physics engine for cross-platform HTML5 game development
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[Planck.js API Doc](../README.md) › [Globals](../globals.md) › [JointOpt](jointopt.md)
# Interface: JointOpt
## Hierarchy
* **JointOpt**
↳ [JointDef](jointdef.md)
↳ [DistanceJointOpt](distancejointopt.md)
↳ [FrictionJointOpt](frictionjointopt.md)
↳ [GearJointOpt](gearjointopt.md)
↳ [MotorJointOpt](motorjointopt.md)
↳ [MouseJointOpt](mousejointopt.md)
↳ [PrismaticJointOpt](prismaticjointopt.md)
↳ [PulleyJointOpt](pulleyjointopt.md)
↳ [RevoluteJointOpt](revolutejointopt.md)
↳ [RopeJointOpt](ropejointopt.md)
↳ [WeldJointOpt](weldjointopt.md)
↳ [WheelJointOpt](wheeljointopt.md)
## Index
### Properties
* [collideConnected](jointopt.md#optional-collideconnected)
* [userData](jointopt.md#optional-userdata)
## Properties
### `Optional` collideConnected
• **collideConnected**? : *boolean*
*Defined in [joint/index.d.ts:52](https://github.com/shakiba/planck.js/blob/038d425/lib/joint/index.d.ts#L52)*
___
### `Optional` userData
• **userData**? : *any*
*Defined in [joint/index.d.ts:51](https://github.com/shakiba/planck.js/blob/038d425/lib/joint/index.d.ts#L51)*