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planck-js

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2D JavaScript physics engine for cross-platform HTML5 game development

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[Planck.js API Doc](../README.md) › [Globals](../globals.md) › [JointOpt](jointopt.md) # Interface: JointOpt ## Hierarchy * **JointOpt** ↳ [JointDef](jointdef.md) ↳ [DistanceJointOpt](distancejointopt.md) ↳ [FrictionJointOpt](frictionjointopt.md) ↳ [GearJointOpt](gearjointopt.md) ↳ [MotorJointOpt](motorjointopt.md) ↳ [MouseJointOpt](mousejointopt.md) ↳ [PrismaticJointOpt](prismaticjointopt.md) ↳ [PulleyJointOpt](pulleyjointopt.md) ↳ [RevoluteJointOpt](revolutejointopt.md) ↳ [RopeJointOpt](ropejointopt.md) ↳ [WeldJointOpt](weldjointopt.md) ↳ [WheelJointOpt](wheeljointopt.md) ## Index ### Properties * [collideConnected](jointopt.md#optional-collideconnected) * [userData](jointopt.md#optional-userdata) ## Properties ### `Optional` collideConnected • **collideConnected**? : *boolean* *Defined in [joint/index.d.ts:52](https://github.com/shakiba/planck.js/blob/038d425/lib/joint/index.d.ts#L52)* ___ ### `Optional` userData • **userData**? : *any* *Defined in [joint/index.d.ts:51](https://github.com/shakiba/planck.js/blob/038d425/lib/joint/index.d.ts#L51)*