pixi.js
Version:
PixiJS — The HTML5 Creation Engine =============
27 lines (26 loc) • 1.03 kB
TypeScript
import type { Batch, BatchableObject, Batcher } from '../../rendering/batcher/shared/Batcher';
import type { IndexBufferArray } from '../../rendering/renderers/shared/geometry/Geometry';
import type { Texture } from '../../rendering/renderers/shared/texture/Texture';
import type { BoundsData } from '../container/bounds/Bounds';
import type { Container } from '../container/Container';
/**
* A batchable sprite object.
* @ignore
*/
export declare class BatchableSprite implements BatchableObject {
indexStart: number;
renderable: Container;
vertexSize: number;
indexSize: number;
texture: Texture;
textureId: number;
location: number;
batcher: Batcher;
batch: Batch;
bounds: BoundsData;
roundPixels: 0 | 1;
get blendMode(): import("../..").BLEND_MODES;
packAttributes(float32View: Float32Array, uint32View: Uint32Array, index: number, textureId: number): void;
packIndex(indexBuffer: IndexBufferArray, index: number, indicesOffset: number): void;
reset(): void;
}