pixi.js
Version:
PixiJS — The HTML5 Creation Engine =============
30 lines (29 loc) • 1.13 kB
TypeScript
import type { Batch, BatchableObject, Batcher } from '../../../rendering/batcher/shared/Batcher';
import type { IndexBufferArray } from '../../../rendering/renderers/shared/geometry/Geometry';
import type { Texture } from '../../../rendering/renderers/shared/texture/Texture';
import type { Container } from '../../container/Container';
import type { MeshGeometry } from './MeshGeometry';
/**
* A batchable mesh object.
* @ignore
*/
export declare class BatchableMesh implements BatchableObject {
indexStart: number;
textureId: number;
texture: Texture;
location: number;
batcher: Batcher;
batch: Batch;
mesh: Container;
geometry: MeshGeometry;
roundPixels: 0 | 1;
private _transformedUvs;
private _uvUpdateId;
private _textureMatrixUpdateId;
get blendMode(): import("../../..").BLEND_MODES;
reset(): void;
packIndex(indexBuffer: IndexBufferArray, index: number, indicesOffset: number): void;
packAttributes(float32View: Float32Array, uint32View: Uint32Array, index: number, textureId: number): void;
get vertexSize(): number;
get indexSize(): number;
}