pixi.js
Version:
PixiJS — The HTML5 Creation Engine =============
40 lines (37 loc) • 1.04 kB
JavaScript
;
;
const onRenderMixin = {
_onRender: null,
set onRender(func) {
const renderGroup = this.renderGroup || this.parentRenderGroup;
if (!func) {
if (this._onRender) {
renderGroup?.removeOnRender(this);
}
this._onRender = null;
return;
}
if (!this._onRender) {
renderGroup?.addOnRender(this);
}
this._onRender = func;
},
/**
* This callback is used when the container is rendered. This is where you should add your custom
* logic that is needed to be run every frame.
*
* In v7 many users used `updateTransform` for this, however the way v8 renders objects is different
* and "updateTransform" is no longer called every frame
* @example
* const container = new Container();
* container.onRender = () => {
* container.rotation += 0.01;
* };
* @memberof scene.Container#
*/
get onRender() {
return this._onRender;
}
};
exports.onRenderMixin = onRenderMixin;
//# sourceMappingURL=onRenderMixin.js.map