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pixi.js

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PixiJS — The HTML5 Creation Engine =============

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import { DOMAdapter } from '../../../../../environment/adapter.mjs'; import { ExtensionType } from '../../../../../extensions/Extensions.mjs'; import { warn } from '../../../../../utils/logging/warn.mjs'; import { TextureSource } from './TextureSource.mjs'; "use strict"; class ImageSource extends TextureSource { constructor(options) { if (options.resource && (globalThis.HTMLImageElement && options.resource instanceof HTMLImageElement)) { const canvas = DOMAdapter.get().createCanvas(options.resource.width, options.resource.height); const context = canvas.getContext("2d"); context.drawImage(options.resource, 0, 0, options.resource.width, options.resource.height); options.resource = canvas; warn("ImageSource: Image element passed, converting to canvas. Use CanvasSource instead."); } super(options); this.uploadMethodId = "image"; this.autoGarbageCollect = true; } static test(resource) { return globalThis.HTMLImageElement && resource instanceof HTMLImageElement || typeof ImageBitmap !== "undefined" && resource instanceof ImageBitmap || globalThis.VideoFrame && resource instanceof VideoFrame; } } ImageSource.extension = ExtensionType.TextureSource; export { ImageSource }; //# sourceMappingURL=ImageSource.mjs.map