pixi.js
Version:
PixiJS — The HTML5 Creation Engine =============
43 lines (39 loc) • 1.13 kB
JavaScript
;
var uid = require('../../../../utils/data/uid.js');
;
let _tick = 0;
class InstructionSet {
constructor() {
/** a unique id for this instruction set used through the renderer */
this.uid = uid.uid("instructionSet");
/** the array of instructions */
this.instructions = [];
/** the actual size of the array (any instructions passed this should be ignored) */
this.instructionSize = 0;
this.renderables = [];
this.tick = 0;
}
/** reset the instruction set so it can be reused set size back to 0 */
reset() {
this.instructionSize = 0;
this.tick = _tick++;
}
/**
* Add an instruction to the set
* @param instruction - add an instruction to the set
*/
add(instruction) {
this.instructions[this.instructionSize++] = instruction;
}
/**
* Log the instructions to the console (for debugging)
* @internal
* @ignore
*/
log() {
this.instructions.length = this.instructionSize;
console.table(this.instructions, ["type", "action"]);
}
}
exports.InstructionSet = InstructionSet;
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