pixi.js
Version:
PixiJS — The HTML5 Creation Engine =============
17 lines (16 loc) • 474 B
TypeScript
/// <reference types="@webgpu/types" />
import type { TextureSource } from '../../shared/texture/sources/TextureSource';
/**
* A class which holds the canvas contexts and textures for a render target.
* @memberof rendering
* @ignore
*/
export declare class GpuRenderTarget {
contexts: GPUCanvasContext[];
msaaTextures: TextureSource[];
msaa: boolean;
msaaSamples: number;
width: number;
height: number;
descriptor: GPURenderPassDescriptor;
}