pixi.js
Version:
PixiJS — The HTML5 Creation Engine =============
53 lines (50 loc) • 1.19 kB
JavaScript
;
const globalUniformsBit = {
name: "global-uniforms-bit",
vertex: {
header: (
/* wgsl */
`
struct GlobalUniforms {
uProjectionMatrix:mat3x3<f32>,
uWorldTransformMatrix:mat3x3<f32>,
uWorldColorAlpha: vec4<f32>,
uResolution: vec2<f32>,
}
@group(0) @binding(0) var<uniform> globalUniforms : GlobalUniforms;
`
)
}
};
const globalUniformsUBOBitGl = {
name: "global-uniforms-ubo-bit",
vertex: {
header: (
/* glsl */
`
uniform globalUniforms {
mat3 uProjectionMatrix;
mat3 uWorldTransformMatrix;
vec4 uWorldColorAlpha;
vec2 uResolution;
};
`
)
}
};
const globalUniformsBitGl = {
name: "global-uniforms-bit",
vertex: {
header: (
/* glsl */
`
uniform mat3 uProjectionMatrix;
uniform mat3 uWorldTransformMatrix;
uniform vec4 uWorldColorAlpha;
uniform vec2 uResolution;
`
)
}
};
export { globalUniformsBit, globalUniformsBitGl, globalUniformsUBOBitGl };
//# sourceMappingURL=globalUniformsBit.mjs.map